Newswise — PHILADELPHIA (November 7, 2011)— The gaming industry is expecting to see jumps in retail sales this month with the recent releases of Electronic Arts’ “Battlefield 3” and Activision’s “Call of Duty: Modern Warfare 3." But can the continued proliferation of sequels to the same original storylines sustain the gaming industry or is there a fundamental creativity crisis in modern game design? Dr. Frank Lee, head of Drexel University’s nationally ranked video game design program, contends that the modern gaming industry squelches the very creativity in game design that it desperately needs to continue its success and growth.

Lee is an associate teaching professor of computer science at Drexel’s College of Engineering and one of the co-founders of the schools’ Research on Play (“RePlay”) Lab and the Drexel Game Design Program. The “RePlay” Lab is a collaboration between Drexel’s computer science program and the digital design program of Drexel’s Westphal College of Media Arts & Design. The video game design program was ranked No. 8 by the Princeton Review among its “Top 50 Game Design Programs” in 2011.

Lee is an expert in current trends in the video game industry. He also teaches classes about game design theory and game production. Lee is on the front line of the field of game design's movement in to higher education.

Lee holds a Ph.D. in cognitive psychology from Carnegie Mellon University. He has previously held faculty appointments at Rensselaer Polytechnic Institute and has been at Drexel since 2003. Lee is also active in the Video Game Growth Initiative, a business incubator program developed to help foster the video game industry in Philadelphia.