Newswise — Georgia State University will present emerging technologies and the newest teaching and learning models at its STEAM3 Conference (science, technology, engineering, arts and math “cubed”) on Sept. 11-12.

The conference, hosted by the university’s College of Education and Human Development and the nonprofit Learning Innovations in Future Education, will transform the first floor of Georgia State’s Centennial Hall into an interactive learning environment with immersive labs, workshops and demonstration areas focused on four themes: “The Living Classroom,” “The Game of Learning,” “Make Magic” and “Interactive Storytelling.”

Attendees will experience the latest technologies and interactive methods for teaching STEAM subjects. They will also listen to panel discussions and presentations by world-renowned learning experts from leading universities, including Georgia State and the Georgia Institute of Technology, as well as emerging learning technology developers and practitioners at the forefront of STEAM.

The conference will feature an interactive playground that highlights topics such as the gamification of learning, maker culture, interactive learning environments and digital storytelling.

“STEAM3 is different from your typical conference because it provides an interactive stage for the exploration, development and demonstration of fast-emerging technologies, teaching and learning models that could redefine education over the next decade,” said Derek Woodgate, creative director and curator of STEAM, who is also involved with the College of Education and Human Development’s Future of Education and Learning.

Those interested in attending can purchase two-day conference passes or one-day passes for the interactive playground by visiting http://steam3.com/purchase-tickets. For information about group rates, contact Maggie Duval at [email protected].

For a list of presenters and exhibitors, visit http://steam3.com.