Feature Channels: Gaming

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Released: 28-Jan-2013 12:00 PM EST
Kansas State University Anthropologist Studies Buddhism in Second Life
Kansas State University

A Kansas State University researcher is studying how religion -- particularly Buddhism -- fits into new forms of virtual reality, such as Second Life.

Released: 9-Jan-2013 10:00 AM EST
E-Games Boost Physical Activity in Children; Might Be A Weapon in the Battle Against Obesity
George Washington University

Video games have been blamed for contributing to the epidemic of childhood obesity in the United States. But a new study by researchers at the George Washington University School of Public Health and Health Services (SPHHS) suggests that certain blood-pumping video games can boost energy expenditures among children who are at high risk for unhealthy weight gain.

Released: 10-Dec-2012 10:25 AM EST
Assassin’s Creed 3 and Disney CGI: Université de Montréal’s l33t Gaming Links
Universite de Montreal

While millions of video game fans were not surprised to see Assassin’s Creed III nominated as one of the best video games in the world at the Spike Video Game Awards on Friday night, only a fraction of them were aware that Université de Montréal’s close links with the digital arts, both in Canada and abroad, contributed to the success of the game.

Released: 10-Dec-2012 8:00 AM EST
Violent Video Games: More Playing Time Equals More Aggression
Ohio State University

A new study provides the first experimental evidence that the negative effects of playing violent video games can accumulate over time.

Released: 16-Nov-2012 3:00 PM EST
Level Up: Study Reveals Keys to Gamer Loyalty
University at Buffalo

Online role-playing game developers can get ahead of the competition by giving gamers more opportunities to get social, collaborate and take control of their online personas, according to a study from the University at Buffalo School of Management.

Released: 11-Sep-2012 9:00 AM EDT
Risk-Glorifying Video Games May Lead Teens to Drive Recklessly
American Psychological Association (APA)

Teens who play mature-rated, risk-glorifying video games may be more likely than those who don’t to become reckless drivers who experience increases in automobile accidents, police stops and willingness to drink and drive, according to new research published by the American Psychological Association.

Released: 24-Jul-2012 3:00 PM EDT
'Control-Alt-Hack' Game Lets Players Try Their Hand at Computer Security
University of Washington

Do you have what it takes to be an ethical hacker? Now you can at least try, no matter what your background, with a new card game developed by University of Washington computer scientists.

Released: 6-Jun-2012 10:00 AM EDT
Video Games May Be Helpful in Treating 'Lazy Eye' in Adults
Wolters Kluwer Health: Lippincott

Suppose someone told you that researchers had discovered that a major cause of vision loss is treatable, and that the most promising new treatment is—playing video games? It may sound far-fetched, but those are the conclusions of a special article, “Removing the Brakes on Plasticity in the Amblyopic Brain,” in the June issue of Optometry and Vision Science, official journal of the American Academy of Optometry. The journal is published by Lippincott Williams & Wilkins, a part of Wolters Kluwer Health.

Released: 22-Feb-2012 8:00 AM EST
World of Warcraft Boosts Cognitive Functioning In Older Adults
North Carolina State University

For some older adults, the online video game World of Warcraft (WoW) may provide more than an opportunity for escapist adventure. Researchers from North Carolina State University have found that playing WoW boosted cognitive functioning for older adults – particularly those who had scored poorly on cognitive ability tests before playing the game.

Released: 13-Feb-2012 12:00 PM EST
'Prom Week' Breaks New Ground in Computer Game Design
University of California, Santa Cruz

Nominated for a technical excellence award at the Indie Games Festival, 'Prom Week' is a game about social relationships driven by an innovative artificial intelligence system.



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