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Newswise: Game on, Ping-Pong:

Game on, Ping-Pong:

University of South Australia

Virtual reality (VR) could become the next big thing to complement sports training as new research from the University of South Australia shows how it can significantly improve players’ real-world sports skills.

Channels: All Journal News, Gaming, Sports, Technology, PLOS ONE,

11-Nov-2019 10:05 PM EST
Newswise: Online Gamers Provide Real-World Lessons in Critical Teamwork

Online Gamers Provide Real-World Lessons in Critical Teamwork

Rensselaer Polytechnic Institute (RPI)

Recent work by researchers at Rensselaer Polytechnic Institute is demonstrating how data from online games can help provide meaningful insights.

Channels: All Journal News, Behavioral Science, Gaming, Scientific Meetings,

5-Nov-2019 10:05 AM EST
Research Results
Newswise: Trick or Treat Safely with Tips from the American Fitness Index®
30-Oct-2019 4:45 PM EDT
Research Results

Social and Behavioral Sciences

Newswise: Black Fire Innovation Confirms Collaboration with Intel to Advance Hospitality Customer Experience

Black Fire Innovation Confirms Collaboration with Intel to Advance Hospitality Customer Experience

University of Nevada, Las Vegas (UNLV)

Tech industry leader Intel announced today that it will partner with UNLV and Caesars Entertainment on Black Fire Innovation, a research and technology hub opening soon at UNLV's Harry Reid Research & Tech Park where hospitality concepts will be created and tested in a 43,000-square-foot replica integrated resort. Intel will provide technology and computing resources, and the company will offer research and internship opportunities for students and partners at the Black Fire Innovation facility.

Channels: All Journal News, Arts and Entertainment, Business Ethics, Gaming, Supercomputing, Technology, Education,

29-Oct-2019 1:35 PM EDT

University of Kentucky Partners With Gen.G to Build Community Through Games

University of Kentucky

The partnership between UK and Gen.G will develop wholly new pathways for student recruitment, classroom and internship opportunities; research avenues for scholars across a variety of colleges; and professional development for alumni.

Channels: Education, Entrepreneurship, Gaming,

21-Oct-2019 6:05 PM EDT


NUS team creates ‘The Lost Foxfire’ - an interactive, multisensory VR game that achieves remarkable realism

National University of Singapore

NUS researchers have developed a novel bodysuit and mixed virtual reality game that simultaneously engages a player's senses of sight, hearing, touch and smell to complete challenges. This novel technology could be used to recreate realistic scenarios for training and education purposes.

Channels: Artificial Intelligence, Education, Gaming, Technology,

14-Oct-2019 5:05 AM EDT


Tetris Gameplay Reveals Complex Cognitive Skills

National Academy of Sciences (NAS)

The decades-old puzzle game Tetris and the people who play it competitively have become a testbed for cognitive scientists at Rensselaer Polytechnic Institute who want to know how humans learn and gain expertise.

Channels: Behavioral Science, Cognition and Learning, Gaming, Staff Picks,

7-Oct-2019 10:25 AM EDT
Newswise: Cornell College scores big with new esports program

Cornell College scores big with new esports program

Cornell College

Head Coach and Program Director for Esports Mayson Sheehan just filled the varsity roster with 18 students for Cornell’s inaugural year. The esports team will soon compete in matches for the game Overwatch.

Channels: Gaming, Sports,

11-Sep-2019 1:30 PM EDT
Research Results

Pop Culture


Video Game Producers See Threat – But Should See Boon – in Resale Market, Study Says

Johns Hopkins University Carey Business School

A new study finds that the used video game market could benefit game manufacturers because it enables buyers of new games to look forward to eventually reselling the discs.

Channels: All Journal News, Entrepreneurship, Gaming, Marketing,

27-Aug-2019 1:05 PM EDT
Expert Pitch

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