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Parenting, Augmented Reality Video Games , Human Computer Interaction (Hci)

Parents Who Play ‘Pokémon Go’ with Kids: ‘It Wasn’t Really About the Pokémon’

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In the first study to survey and interview parents who play "Pokémon GO" with their children, families reported a number of side benefits, including increased exercise, more time spent outdoors and opportunities for family bonding. However, some worries about addictive screen time persisted.

Life

Social and Behavioral Sciences

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Video Games, Sexism, Attitudes and Behavior

Researchers Find Video Games Influence Sexist Attitudes

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The images and roles of female characters in video games send a powerful message that can influence the underlying attitudes of gamers. Iowa State and French researchers found a link between video game exposure and sexism in a new study of more than 13,000 adolescents.

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New Mass Effect Game Could Make or Break Franchise, Researchers Say

The fallout from the poorly received ending of the third video game in the popular series Mass Effect could doom the upcoming release of “Mass Effect: Andromeda,” say researchers at Missouri University of Science and Technology.

Science

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Doomsday, Video Game, Gaming, role playing video game, Computer Science, Big Data, Virtual Reality, Violence, Psychology, ArcheAge, end-of-the-world scenario

People Remain Calm as the World Ends, Video Game Study Suggests

As the world ends, will you lock arms and sing “Kumbayah” or embark on a path of law-breaking, anti-social behavior? A new study, based upon the virtual actions of more than 80,000 players of the role-playing video game ArcheAge, suggests you’ll be singing. The study found that despite some violent acts, most players tended toward behavior that was helpful to others as their virtual world came to an end.

Medicine

Science

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Disease Outbreak, Empathy, Game Theory

Empathy From the Sick May Be Critical to Halting Disease Outbreaks

A little empathy can go a long way toward ending infectious disease outbreaks. That’s a conclusion from researchers at the Georgia Institute of Technology, who used a networked variation of game theory to study how individual behavior during an outbreak of influenza – or other illness – affects the progress of the disease, including how rapidly the outbreak dies out.

Life

Social and Behavioral Sciences

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Game Theory, Mathematics, University of Montreal, HEC Montreal, civil society, Corruption, Government, Africa, Ngos, Social Sciences, UQAM

Profiting From the Fight Against Corruption

Governments get richer when NGOs band together to fight official corruption, game theorists at HEC Montréal find.

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Study Suggests Video Games Can Mitigate Defensiveness Resulting from Bad Test Scores

The research by John Velez shows the potential effects of receiving positive feedback from playing video games after receiving a negative test score on an exam.

Medicine

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Pokemon Go, Physical Activity, Walking

Pokémon Go Appears to Encourage Sedentary People to Get Up and Go

The Pokémon Go craze that spurred millions of people to collect virtual monsters via a smart phone app might have also had a health benefit by encouraging people to get up and walk.

Science

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Voter Fraud, cyberattacks, election fraud, Game Theory, Russian Hacking

Using Game Theory to Predict Cyberattacks on Elections and Voting Machines

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America’s president isn’t the only one considering the possibility of rigged elections. Vanderbilt University’s Yevgeniy Vorobeychik, assistant professor of computer science and computer engineering, spent much of last year researching how and why someone would want to tamper with an election and then developing an algorithm to protect against those efforts.

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Social and Behavioral Sciences

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UMB, Guidewell Financial Solutions Partner on Problem Gambling Grant

Problem gambling among credit counseling clients is the focus of a $34,500 seed grant awarded to the School of Social Work and Guidewell Financial Solutions.







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