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Violent Video Games Have Lower Effects on Highly-Exposed Teens

Teenagers who are highly exposed to violent video games—three or more hours per day—show blunted physical and psychological responses to playing a violent game, reports a study in the May issue of Psychosomatic Medicine: Journal of Biobehavioral Medicine, the official journal of the American Psychosomatic Society. The journal is published by Lippincott Williams & Wilkins, a part of Wolters Kluwer Health.

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Want to Slow Mental Decay? Play a Video Game

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A University of Iowa study shows that older people can put off the aging of their minds by playing a simple game that primes their processing speed skills. The research showed participants' cognitive skills improved in a range of functions, from improving peripheral vision to problem solving. Results published in the journal PLOS One.

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Gamers Recognize College Football Players in Video Games

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Paying college athletes is a contentious issue and the subject of a lawsuit challenging the use of their likenesses in video games. An Indiana U. study found that many video gamers recognize athletes in the video games.

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Upstart Studios Power Chicago’s Resurgent Video Game Industry

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As the tastes of video gamers migrate from big console games to smaller mobile titles, a host of independent, upstart studios have surfaced in Chicago, staffed by a mix of newcomers from DePaul University and industry vets from the old studios.

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Virtual Games Help the Blind Navigate Unknown Territory

On March 27th JoVE (Journal of Visualized Experiments) will publish a new video article by Dr. Lotfi Merabet showing how researchers in the Department of Ophthalmology at Massachusetts Eye and Ear Infirmary and Harvard Medical School have developed a virtual gaming environment to help blind individuals improve navigation skills and develop a cognitive spatial map of unfamiliar buildings and public locations.

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Violent Video Games Are a Risk Factor for Criminal Behavior and Aggression

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New evidence from Iowa State researchers demonstrates a link between video games and youth violence and delinquency. The research shows a strong connection even when controlling for a history of violence and psychopathic traits among juvenile offenders.

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Playing with History: New UofSC Course Explores the Presentation of History in Video Games

While video games garner plenty of attention, they haven’t gained much ground in academia as a way to study history – until now. University of South Carolina historian Joseph November is changing that with a new course he launched this spring. He believes video games and looking at how history is presented in them can be a gateway to getting more students into the study of history. That’s why his "Computer Games and History" class is eager for the March 26 release of Bioshock Infinite.

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Denied the Chance to Cheat or Steal, People Turn to Violent Video Games

When people are denied the chance to cheat or steal, they get frustrated -- and turn to violent video games for release.

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Authors: Develop Digital Games to Improve Brain Function and Well-Being

Neuroscientists should help to develop compelling digital games that boost brain function and improve well-being, say two professors specializing in the field in a commentary article published in the science journal Nature.

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Popular Video Dancing Game May Reduce Cognitive, Physical Impacts of Multiple Sclerosis

Researchers at The Ohio State University Wexner Medical Center are testing Dance Dance Revolution’s ability to help MS patients.

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